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Roleplay Server Updates & Bugfixes

VancoldGH, 3rd Aug 2015, 7:06pm
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VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
23rd Aug 2015, 5:29pmAug 23 2015
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#1
New Updates & Bugfixes


LOG 2015 - August - 23th:
-----------------------------------
* Edited func_door entities on the map brightonbeach ( because ****ing door bugs)
* Added in more Vending-machines in brightonbeach
* Casino-Game NPC are placed on brightonbeach, the functionallity will be added soon
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
21st Aug 2015, 4:20pmAug 21 2015
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#2
New Updates & Bugfixes


LOG 2015 - August - 21th:
-----------------------------------
* Updated the Items-Interface. Players can only drop 25 items max.
* Fixed a bug with droping and givin thus getting more than 25 items
* Optimized the backpack remover.
* Optimized some code in core file (beheaviour of active items, when a player drops or gives the last item away)
* Fixed a bug with power-armor and assault suit. Player were able to equip multiple armors, with no benifit. Now player are only aber to activate either the power armor or assault suit.
* Fixed the same bug with weapons. You can now equip a weapon only once and not lose ur items on next try to equip it (while you own the weapon in inventory)
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
19th Aug 2015, 2:19pmAug 19 2015
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#3
New Updates & Bugfixes


LOG 2015 - August - 19th:
-----------------------------------
* Optimited Speed-Reset und Pipelauncher script.
* Added the option to reload the RPG on attacks (like a soldier)
* Added one Skin again (love to do that xD)
* Backpacks were removed. There are no drops anymore. (Coala helped me on this one tho, ty)
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
18th Aug 2015, 1:11pmAug 18 2015
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#4
New Updates & Bugfixes


LOG 2015 - August - 18th:
-----------------------------------
* Added in 2 new Skins. (Frieza from dbz and blossom from power puff girls)
* Fixed the Taze-Cuff bugg
* There is a buy-limit to items. The max item number is 25.
* You can taze a person once for the taze duration. After that you can taze again. Cuffed people cant be tazed and vice versa
* Investigating why some doors on brightonbeach still bug (only occurs after multiple mapchanges)
* Adjusted Item-Numbers on every player. No one will get refunds. You are only allowed to own 25 items at a time from 1 item-type
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
15th Aug 2015, 7:47amAug 15 2015
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#5
New Updates & Bugfixes


LOG 2015 - August - 14th:
-----------------------------------
* Fixed a bug while robbing.
* Lifted a bug in the new Model-plugin
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
12th Aug 2015, 5:45pmAug 12 2015
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#6
New Updates & Bugfixes


LOG 2015 - August - 12th:
-----------------------------------
* Optimized code AGAIN
* Updated the Job-Menu. Recruting and promoting are 2 options now. Both should work
* Added in some extra skins for cash. You can buy those and look different
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
8th Aug 2015, 9:25amAug 08 2015
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#7
New Updates & Bugfixes


LOG 2015 - August - 8th:
-----------------------------------
* Optimized some code again.

Edited,12th Aug 2015, 5:46pm
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
4th Aug 2015, 7:11amAug 04 2015
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#8
New Updates & Bugfixes


LOG 2015 - August - 4th:
-----------------------------------
* Spy-Items will be deactivated when changing job
* Optimized script a tad (Spy,Items and TFC). If someone isn't alive the code won't run through the PreThinks all the time (Saves some CPU, a little bit but it does)
* Fixed a RP-Menu bug
* If a player's active item number reaches 0 (by giving it to another player or dropping it) it will deactivate if it had been active
* Updated job-right system + Job-menu
VancoldGH
Skillzworld Legend
VancoldGH
Skillzworld Legend
3rd Aug 2015, 7:06pmAug 03 2015
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#9
Hey guys.


This topic will function as update-log.
I will specify updates i made, atleast the bigger ones.
Bug fixes aren't as important but i will add in those too (at some points)



LOG 2015 - August - 3rd:
-----------------------------------

* Fixed door-bug in brightonbeach
* Edited some bugs
* Tazer-Attachment is available at PD Supply for PD employees
* Tazer-Attachment deactivates on Job-change
* Built in a Jetpack gauge to limit the use
* New Map brightonbeach (for everyone who didn't notice)
* Added a very cheap secret prop :P
* Fixed the movespeed bug with cuffing, tazing, drugs and hunger
* Players are allowed to get their own NPCs (say /npc ingame; these npcs aren't locked; prices are listed in /npc)
* Gun and Drug-Dealers are 1 organisation now (Since nobody wanted to play in those): The Mafia ;)
* Prices have been raised for: Jetpack, Spy-Cloak, Spy-Boots and pipelauncher
* Pipelauncher and Grenadelauncher are now 1 item. Both items work (Ye just used the command detpipe for that)
* Spy-Rope has been removed
* Added a npc menu point to the rp-menu
* Assassin-Knife is an - assassin only item.
* Also added the unequip-feature to the assassinknife. If the knife is equipped and the player changes his job, the knife will be unequipped


Guess that's been the first update-log

More to follow soon


have fun!